Particle system
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The term particle system refers to a computer graphics technique that uses a large number of very small sprites or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, and/or processes caused by chemical reactions.
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Particle Systems: A Technique for Modeling a Class... Particle Systems: A Technique for Modeling a Class of Fuzzy Objects portal.acm.org/citation.cfm?id=357320 - Web |
The Particle Systems API The Particle Systems API particlesystems.org - Web |
The ocean spray in your face. The ocean spray in your face. www.double.co.nz/dust/col0798.pdf - Web |
Gallery for «Particle system»
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Building an Advanced Particle System Building an Advanced Particle System www.gamasutra.com/.../building_an_advanced_particle_.php - Web |
Particle Engine Using Triangle Strips Particle Engine Using Triangle Strips nehe.gamedev.net/data/lessons/lesson.asp?lesson=19 - Web |
Designing an Extensible Particle System using C++ ... Designing an Extensible Particle System using C++ and Templates archive.gamedev.net/archive/reference/articles/article1982.html - Web |
repository of public 3D particle scripts in LSL Se... repository of public 3D particle scripts in LSL Second Life format secondlife.mitsi.com/cgi/llscript.plx?Category=Particles - Web |