Subpixel rendering

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Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering. LCD displays (bottom right is the most typical example) are best suited to subpixel rendering.

Subpixel rendering is a way to increase the apparent resolution of a computer's liquid crystal display (LCD) or organic light-emitting diode (OLED) display by rendering pixels to take into account the screen type's physical properties. It takes advantage of the fact that each pixel on a colour LCD is actually composed of individual red, green, and blue or other color subpixels to anti-alias text with greater detail or to increase the resolution of all image types on layouts which are specifically designed to be compatible with subpixel rendering.

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